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However, coming up with interesting scenarios and connecting them together is only part of the job. Next comes the task of actually drawing those scenarios, and that's where Nura gets all tangled up. When it comes to illustrating the mysterious creatures and locales of the yokai world, Shiibashi shows great talent, emulating traditional Japanese art right down to the curving brushstrokes. But ask him to string those beautiful drawings together to create an actual manga, and ... well, it just looks like a bunch of beautiful drawings strung together, without the coherence of a proper story.
Aside from the prequel chapter, this work's only other advantage over its predecessor is that the artwork is more readable—as a monthly series it doesn't suffer from the same 18-page-a-week cramfests that the Negima manga has become notoroius for. If anything, the layouts are almost too conventional: squares and rectangles typically arranged in two or three rows, with action scenes that fail to break out of the mold. The character designs also adhere slavishly to the originals, and aside from a more youthful look and slightly different battle costumes, it's hard to spot anything distinctive about the characters.
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